StepHandler abstraction (app/Support/VideoWorkflow/StepHandlers/) plugs into WorkflowEngine without coupling it to how any given step type is actually executed: - ScriptGenerationHandler: builds a prompt from the project's title/ description (or an explicit outline/tone/keywords/target length in step input), generates via an active OpenAI AiProvider, stores the result as a 'script' asset. - TtsVoiceoverHandler: voices step.input.text, or falls back to the project's latest script asset, via an active ElevenLabs AiProvider; voice_id/model_id are configurable per step. No direct "speed" control — ElevenLabs' base TTS endpoint doesn't expose one. RunWorkflowStepJob resolves a step's handler by type and runs it on the queue, matching the existing PublishPostJob pattern (including a stale-dispatch guard: no-op if the step isn't 'in_progress' anymore). UI, under its own /video-projects routes and nav entry — separate from /projects per the earlier decision: - VideoProjects/Index (#43): list projects with status and step progress, create new ones. - VideoProjects/Show (#44): start a project from a WorkflowTemplate or a hardcoded default 8-step pipeline; per-step Run/Approve/Reject/ Retry/Skip actions; auto-queues the next step after any transition when a handler exists for its type (steps with no handler yet just sit in_progress rather than auto-failing); lists project assets. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
110 lines
3.5 KiB
PHP
110 lines
3.5 KiB
PHP
<?php
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namespace App\Livewire\VideoProjects;
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use App\Jobs\RunWorkflowStepJob;
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use App\Models\VideoProject;
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use App\Models\WorkflowStep;
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use App\Models\WorkflowTemplate;
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use App\Support\VideoWorkflow\StepHandlers\StepHandlerManager;
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use App\Support\VideoWorkflow\WorkflowEngine;
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use Livewire\Attributes\Layout;
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use Livewire\Component;
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#[Layout('components.layouts.app')]
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class Show extends Component
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{
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public VideoProject $videoProject;
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public string $workflowTemplateId = '';
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public ?string $notice = null;
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public function mount(VideoProject $videoProject): void
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{
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$this->videoProject = $videoProject;
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}
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public function render()
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{
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$this->videoProject->refresh();
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return view('livewire.video-projects.show', [
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'steps' => $this->videoProject->steps()->with('assets')->get(),
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'assets' => $this->videoProject->assets()->orderByDesc('created_at')->get(),
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'templates' => WorkflowTemplate::orderBy('name')->get(),
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'hasActiveStep' => $this->videoProject->steps()
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->whereIn('status', ['pending', 'in_progress'])
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->exists(),
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]);
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}
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public function startWithTemplate(WorkflowEngine $engine): void
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{
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if (! $this->workflowTemplateId) {
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$this->notice = 'Pick a template first.';
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return;
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}
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$template = WorkflowTemplate::findOrFail($this->workflowTemplateId);
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$engine->startFromTemplate($this->videoProject, $template);
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$this->runCurrentStepIfHandled($engine);
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}
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public function startDefault(WorkflowEngine $engine): void
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{
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$engine->start($this->videoProject, [
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['type' => 'script_generation', 'requires_approval' => true],
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['type' => 'tts_voiceover', 'requires_approval' => true],
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['type' => 'storyboard', 'requires_approval' => true],
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['type' => 'video_generation', 'requires_approval' => true],
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['type' => 'video_editing', 'requires_approval' => true],
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['type' => 'thumbnail_generation', 'requires_approval' => true],
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['type' => 'metadata_generation', 'requires_approval' => true],
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['type' => 'youtube_publish', 'requires_approval' => true],
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]);
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$this->runCurrentStepIfHandled($engine);
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}
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public function runStep(int $stepId): void
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{
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RunWorkflowStepJob::dispatch($stepId);
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$this->notice = 'Step queued to run.';
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}
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public function approveStep(int $stepId, WorkflowEngine $engine): void
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{
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$engine->approveStep(WorkflowStep::findOrFail($stepId));
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$this->runCurrentStepIfHandled($engine);
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}
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public function rejectStep(int $stepId, WorkflowEngine $engine): void
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{
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$engine->rejectStep(WorkflowStep::findOrFail($stepId));
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}
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public function retryStep(int $stepId, WorkflowEngine $engine): void
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{
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$step = $engine->retryStep(WorkflowStep::findOrFail($stepId));
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RunWorkflowStepJob::dispatch($step->id);
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}
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public function skipStep(int $stepId, WorkflowEngine $engine): void
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{
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$engine->skipStep(WorkflowStep::findOrFail($stepId));
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$this->runCurrentStepIfHandled($engine);
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}
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private function runCurrentStepIfHandled(WorkflowEngine $engine): void
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{
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$current = $engine->currentStep($this->videoProject->fresh());
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if ($current && $current->status === 'in_progress' && app(StepHandlerManager::class)->resolve($current->type)) {
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RunWorkflowStepJob::dispatch($current->id);
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}
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}
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}
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