Files
thecrimesynticate/app/Services/Game
Doar MihaiandClaude Sonnet 4.6 3e6a84503d fix: address final review findings — nerve consume ordering, character init, seeder costs, dead column
- Consume nerve before energy in CrimeService so energy is never lost when nerve is insufficient
- Initialize nerve/max_nerve from config in CharacterController::store (same pattern as energy/health)
- Add nerve_cost to all CrimeSeeder entries proportional to difficulty (1-5 range)
- Remove nerve_regen_at from Character $fillable/$casts/@property — column exists but is not yet wired up

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-28 17:09:21 +03:00
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2026-06-27 14:38:18 +03:00
2026-06-27 14:38:18 +03:00
2026-06-27 14:38:18 +03:00
2026-06-27 14:38:18 +03:00