2026-06-27 14:38:18 +03:00
|
|
|
<?php
|
|
|
|
|
|
|
|
|
|
namespace App\Http\Controllers\Game;
|
|
|
|
|
|
|
|
|
|
use App\Http\Controllers\Controller;
|
|
|
|
|
use App\Models\Character;
|
|
|
|
|
use App\Models\Location;
|
|
|
|
|
use App\Models\ActivityLog;
|
|
|
|
|
use App\Services\Game\EconomyService;
|
|
|
|
|
use App\Services\Game\EnergyService;
|
|
|
|
|
use App\Services\Game\HealthService;
|
|
|
|
|
use App\Services\Game\NotificationService;
|
|
|
|
|
use Illuminate\Http\RedirectResponse;
|
|
|
|
|
use Illuminate\Http\Request;
|
|
|
|
|
use Illuminate\Support\Facades\Auth;
|
|
|
|
|
use Illuminate\View\View;
|
|
|
|
|
|
|
|
|
|
class CharacterController extends Controller
|
|
|
|
|
{
|
|
|
|
|
protected EconomyService $economyService;
|
|
|
|
|
protected EnergyService $energyService;
|
|
|
|
|
protected HealthService $healthService;
|
|
|
|
|
protected NotificationService $notificationService;
|
|
|
|
|
|
|
|
|
|
public function __construct()
|
|
|
|
|
{
|
|
|
|
|
$this->economyService = new EconomyService();
|
|
|
|
|
$this->energyService = new EnergyService();
|
|
|
|
|
$this->healthService = new HealthService();
|
|
|
|
|
$this->notificationService = new NotificationService();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Show the character creation form
|
|
|
|
|
*/
|
|
|
|
|
public function create(Request $request): View
|
|
|
|
|
{
|
|
|
|
|
$genders = ['male', 'female', 'other'];
|
|
|
|
|
$locations = Location::orderBy('name')->get();
|
|
|
|
|
|
|
|
|
|
return view('game.character.create', compact('genders', 'locations'));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Store a newly created character
|
|
|
|
|
*/
|
|
|
|
|
public function store(Request $request): RedirectResponse
|
|
|
|
|
{
|
|
|
|
|
$validated = $request->validate([
|
|
|
|
|
'name' => ['required', 'string', 'max:50', 'unique:characters,name'],
|
|
|
|
|
'gender' => ['required', 'string', 'in:male,female,other'],
|
|
|
|
|
'location_id' => ['required', 'exists:locations,id'],
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
$user = Auth::user();
|
|
|
|
|
|
|
|
|
|
// Check if user already has a character
|
|
|
|
|
if ($user->character) {
|
|
|
|
|
return redirect()->route('game.dashboard')
|
|
|
|
|
->with('error', 'You already have a character!');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Create the character
|
|
|
|
|
$character = Character::create([
|
|
|
|
|
'user_id' => $user->id,
|
|
|
|
|
'name' => $validated['name'],
|
|
|
|
|
'gender' => $validated['gender'],
|
|
|
|
|
'location_id' => $validated['location_id'],
|
|
|
|
|
'level' => 1,
|
|
|
|
|
'experience' => 0,
|
|
|
|
|
'money' => $this->economyService->getStartingMoney(),
|
|
|
|
|
'bank' => $this->economyService->getStartingBank(),
|
|
|
|
|
'energy' => config('game.energy.start_amount', 100),
|
|
|
|
|
'max_energy' => config('game.energy.max', 100),
|
|
|
|
|
'health' => config('game.health.start_amount', 100),
|
|
|
|
|
'max_health' => config('game.health.max', 100),
|
2026-06-28 17:09:21 +03:00
|
|
|
'nerve' => config('game.nerve.start_amount', 100),
|
|
|
|
|
'max_nerve' => config('game.nerve.max', 100),
|
2026-06-27 14:38:18 +03:00
|
|
|
'strength' => 5,
|
|
|
|
|
'defense' => 5,
|
|
|
|
|
'speed' => 5,
|
|
|
|
|
'dexterity' => 5,
|
|
|
|
|
'status' => 'active',
|
|
|
|
|
'last_action_at' => now(),
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
// Log character creation
|
|
|
|
|
ActivityLog::logCharacterCreated($character);
|
|
|
|
|
|
|
|
|
|
return redirect()->route('game.dashboard')
|
|
|
|
|
->with('success', 'Character created successfully! Welcome to the game.');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Display the character profile
|
|
|
|
|
*/
|
|
|
|
|
public function show(Request $request): View
|
|
|
|
|
{
|
|
|
|
|
$character = $request->user()->character;
|
|
|
|
|
|
|
|
|
|
if (!$character) {
|
|
|
|
|
return redirect()->route('game.character.create');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return view('game.character.show', compact('character'));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Show the character edit form
|
|
|
|
|
*/
|
|
|
|
|
public function edit(Request $request): View
|
|
|
|
|
{
|
|
|
|
|
$character = $request->user()->character;
|
|
|
|
|
|
|
|
|
|
if (!$character) {
|
|
|
|
|
return redirect()->route('game.character.create');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return view('game.character.edit', compact('character'));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Update the character
|
|
|
|
|
*/
|
|
|
|
|
public function update(Request $request): RedirectResponse
|
|
|
|
|
{
|
|
|
|
|
$character = $request->user()->character;
|
|
|
|
|
|
|
|
|
|
if (!$character) {
|
|
|
|
|
return redirect()->route('game.character.create');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
$validated = $request->validate([
|
|
|
|
|
'name' => ['sometimes', 'string', 'max:50', 'unique:characters,name,'.$character->id],
|
|
|
|
|
'gender' => ['sometimes', 'string', 'in:male,female,other'],
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
$character->update($validated);
|
|
|
|
|
|
|
|
|
|
return redirect()->route('game.character.show')
|
|
|
|
|
->with('success', 'Character updated successfully!');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Deposit money to bank
|
|
|
|
|
*/
|
|
|
|
|
public function deposit(Request $request): RedirectResponse
|
|
|
|
|
{
|
|
|
|
|
$character = $request->user()->character;
|
|
|
|
|
|
|
|
|
|
$validated = $request->validate([
|
|
|
|
|
'amount' => ['required', 'integer', 'min:1'],
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
if ($this->economyService->depositToBank($character, $validated['amount'])) {
|
|
|
|
|
return redirect()->back()
|
|
|
|
|
->with('success', 'Money deposited to bank successfully!');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return redirect()->back()
|
|
|
|
|
->with('error', 'Failed to deposit money. You may not have enough money or reached the bank limit.');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Withdraw money from bank
|
|
|
|
|
*/
|
|
|
|
|
public function withdraw(Request $request): RedirectResponse
|
|
|
|
|
{
|
|
|
|
|
$character = $request->user()->character;
|
|
|
|
|
|
|
|
|
|
$validated = $request->validate([
|
|
|
|
|
'amount' => ['required', 'integer', 'min:1'],
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
if ($this->economyService->withdrawFromBank($character, $validated['amount'])) {
|
|
|
|
|
return redirect()->back()
|
|
|
|
|
->with('success', 'Money withdrawn from bank successfully!');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return redirect()->back()
|
|
|
|
|
->with('error', 'Failed to withdraw money. You may not have enough in your bank.');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Revive character from hospital
|
|
|
|
|
*/
|
|
|
|
|
public function revive(Request $request): RedirectResponse
|
|
|
|
|
{
|
|
|
|
|
$character = $request->user()->character;
|
|
|
|
|
|
|
|
|
|
if (!$character->isDead() && !$character->isInHospital()) {
|
|
|
|
|
return redirect()->route('game.dashboard')
|
|
|
|
|
->with('error', 'Your character is not in hospital.');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ($this->healthService->revive($character)) {
|
|
|
|
|
$this->notificationService->sendCharacterRevived($request->user(), $character);
|
|
|
|
|
|
|
|
|
|
return redirect()->route('game.dashboard')
|
|
|
|
|
->with('success', 'Character revived successfully!');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return redirect()->route('game.dashboard')
|
|
|
|
|
->with('error', 'Failed to revive character. You may not have enough money.');
|
|
|
|
|
}
|
|
|
|
|
}
|