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thecrimesynticate/app/Http/Controllers/Game/InventoryController.php
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<?php
namespace App\Http\Controllers\Game;
use App\Http\Controllers\Controller;
use App\Models\Inventory;
use App\Models\Item;
use App\Services\Game\EconomyService;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\View\View;
class InventoryController extends Controller
{
protected EconomyService $economyService;
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public function __construct(EconomyService $economyService)
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{
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$this->economyService = $economyService;
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}
/**
* Display the character's inventory
*/
public function index(Request $request): View
{
$character = $request->user()->character;
if (!$character) {
return redirect()->route('game.character.create');
}
$inventory = $character->inventory()->with('item')->get();
return view('game.inventory.index', compact('character', 'inventory'));
}
/**
* Equip an item
*/
public function equip(Request $request, Inventory $inventory): RedirectResponse
{
$character = $request->user()->character;
if (!$character || $inventory->character_id !== $character->id) {
return redirect()->route('game.inventory.index')
->with('error', 'Unauthorized action.');
}
if ($inventory->equip()) {
return redirect()->route('game.inventory.index')
->with('success', 'Item equipped successfully!');
}
return redirect()->route('game.inventory.index')
->with('error', 'Cannot equip this item.');
}
/**
* Unequip an item
*/
public function unequip(Request $request, Inventory $inventory): RedirectResponse
{
$character = $request->user()->character;
if (!$character || $inventory->character_id !== $character->id) {
return redirect()->route('game.inventory.index')
->with('error', 'Unauthorized action.');
}
$inventory->unequip();
return redirect()->route('game.inventory.index')
->with('success', 'Item unequipped successfully!');
}
/**
* Use an item
*/
public function use(Request $request, Inventory $inventory): RedirectResponse
{
$character = $request->user()->character;
if (!$character || $inventory->character_id !== $character->id) {
return redirect()->route('game.inventory.index')
->with('error', 'Unauthorized action.');
}
if ($inventory->use($character)) {
return redirect()->route('game.inventory.index')
->with('success', 'Item used successfully!');
}
return redirect()->route('game.inventory.index')
->with('error', 'Cannot use this item.');
}
/**
* Drop an item
*/
public function drop(Request $request, Inventory $inventory): RedirectResponse
{
$character = $request->user()->character;
if (!$character || $inventory->character_id !== $character->id) {
return redirect()->route('game.inventory.index')
->with('error', 'Unauthorized action.');
}
$validated = $request->validate([
'quantity' => ['required', 'integer', 'min:1', 'max:'.$inventory->quantity],
]);
if ($inventory->remove($validated['quantity'])) {
return redirect()->route('game.inventory.index')
->with('success', 'Item dropped successfully!');
}
return redirect()->route('game.inventory.index')
->with('error', 'Failed to drop item.');
}
}