StoryboardHandler (#37): breaks the project's script into a numbered scene-by-scene breakdown (description + image prompt per scene) via OpenAI in JSON mode (added json_mode support to OpenAiDriver for reliable structured output), stored as a JSON asset. VideoGenerationHandler (#38): generates one still image per storyboard scene via StabilityAI — the scene *visuals*, not motion/video clips (no text-to-video model integrated; see the task comment for why). VideoEditingHandler (#39): the step that actually produces a video file — assembles the scene stills into an MP4 via ffmpeg's concat demuxer, timed to the voiceover audio's duration (probed via ffprobe) or a fixed per-scene duration if there's no audio, then muxes the audio track in. Verified against the real ffmpeg/ffprobe binaries on this box, not just Process::fake(). Asset previews (#45, #46): a reusable partial renders each asset inline by type — image/audio/video get real playback elements, text/ JSON gets a truncated <pre> block, everything else a download link. Wired into both the awaiting_approval step view (so approving/ rejecting is an actual content review, not just a word count) and a general project assets grid. Also fixes a latent bug in AssetStorage::url(), found while wiring up previews: it called Storage::url() on the default 'local' disk, which has no configured URL driver and throws in production — only worked before because Storage::fake() is more permissive than the real local driver. Now serves assets through a new authenticated streaming route instead (VideoProjectAssetController). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
159 lines
5.9 KiB
PHP
159 lines
5.9 KiB
PHP
<?php
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use App\Jobs\RunWorkflowStepJob;
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use App\Livewire\VideoProjects\Show;
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use App\Models\User;
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use App\Models\VideoProject;
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use App\Models\WorkflowTemplate;
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use App\Support\AssetStorage\AssetStorage;
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use App\Support\VideoWorkflow\WorkflowEngine;
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use Illuminate\Support\Facades\Queue;
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use Illuminate\Support\Facades\Storage;
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use Livewire\Livewire;
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test('starting the default pipeline creates steps and queues the first handled one', function () {
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Queue::fake();
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$project = VideoProject::factory()->create();
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Livewire::test(Show::class, ['videoProject' => $project])
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->call('startDefault');
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expect($project->fresh()->status)->toBe('in_progress');
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expect($project->steps()->count())->toBe(8);
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expect($project->steps()->orderBy('order')->first()->type)->toBe('script_generation');
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Queue::assertPushed(RunWorkflowStepJob::class, function ($job) use ($project) {
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$step = $project->steps()->orderBy('order')->first();
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return $job->stepId === $step->id;
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});
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});
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test('starting from a template uses its steps and does not queue unhandled types', function () {
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Queue::fake();
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$template = WorkflowTemplate::factory()->create(['steps' => [
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['type' => 'thumbnail_generation'],
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['type' => 'youtube_publish'],
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]]);
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$project = VideoProject::factory()->create();
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Livewire::test(Show::class, ['videoProject' => $project])
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->set('workflowTemplateId', $template->id)
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->call('startWithTemplate');
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expect($project->fresh()->workflow_template_id)->toBe($template->id);
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expect($project->steps()->count())->toBe(2);
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// thumbnail_generation has no handler yet, so nothing should be queued
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Queue::assertNotPushed(RunWorkflowStepJob::class);
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});
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test('startWithTemplate shows a notice when no template is selected', function () {
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$project = VideoProject::factory()->create();
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Livewire::test(Show::class, ['videoProject' => $project])
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->call('startWithTemplate')
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->assertSee('Pick a template first.');
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expect($project->fresh()->status)->toBe('draft');
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});
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test('runStep dispatches the job for the given step', function () {
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Queue::fake();
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$project = VideoProject::factory()->create();
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$step = (new WorkflowEngine)->start($project, [['type' => 'script_generation']]);
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Livewire::test(Show::class, ['videoProject' => $project])
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->call('runStep', $step->id);
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Queue::assertPushed(RunWorkflowStepJob::class, fn ($job) => $job->stepId === $step->id);
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});
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test('approving a step advances and queues the next handled step', function () {
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Queue::fake();
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$project = VideoProject::factory()->create();
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$engine = new WorkflowEngine;
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$step = $engine->start($project, [
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['type' => 'script_generation', 'requires_approval' => true],
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['type' => 'tts_voiceover'],
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]);
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$engine->completeStep($step, ['script' => 'draft']);
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Livewire::test(Show::class, ['videoProject' => $project])
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->call('approveStep', $step->id);
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$next = $project->steps()->where('order', 1)->first();
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expect($next->status)->toBe('in_progress');
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Queue::assertPushed(RunWorkflowStepJob::class, fn ($job) => $job->stepId === $next->id);
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});
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test('rejecting a step blocks the pipeline', function () {
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$project = VideoProject::factory()->create();
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$engine = new WorkflowEngine;
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$step = $engine->start($project, [['type' => 'script_generation', 'requires_approval' => true]]);
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$engine->completeStep($step, ['script' => 'bad']);
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Livewire::test(Show::class, ['videoProject' => $project])
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->call('rejectStep', $step->id);
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expect($step->fresh()->status)->toBe('rejected');
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});
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test('retrying a failed step re-queues it', function () {
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Queue::fake();
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$project = VideoProject::factory()->create();
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$engine = new WorkflowEngine;
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$step = $engine->start($project, [['type' => 'script_generation']]);
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$engine->failStep($step, 'boom');
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Livewire::test(Show::class, ['videoProject' => $project])
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->call('retryStep', $step->id);
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expect($step->fresh()->status)->toBe('in_progress');
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Queue::assertPushed(RunWorkflowStepJob::class, fn ($job) => $job->stepId === $step->id);
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});
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test('skipping a step advances and queues the next handled step', function () {
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Queue::fake();
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$project = VideoProject::factory()->create();
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$engine = new WorkflowEngine;
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$step = $engine->start($project, [
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['type' => 'video_generation'],
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['type' => 'script_generation'],
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]);
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Livewire::test(Show::class, ['videoProject' => $project])
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->call('skipStep', $step->id);
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$next = $project->steps()->where('order', 1)->first();
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expect($step->fresh()->status)->toBe('skipped');
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expect($next->status)->toBe('in_progress');
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Queue::assertPushed(RunWorkflowStepJob::class, fn ($job) => $job->stepId === $next->id);
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});
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test('an awaiting_approval step shows a preview of its generated asset', function () {
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Storage::fake();
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$project = VideoProject::factory()->create();
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$engine = new WorkflowEngine;
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$step = $engine->start($project, [['type' => 'script_generation', 'requires_approval' => true]]);
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$asset = (new AssetStorage)->store($project, 'script', 'Once upon a time, a script.', 'txt', step: $step, mimeType: 'text/plain');
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$engine->completeStep($step, ['asset_id' => $asset->id]);
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$this->actingAs(User::factory()->create())
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->get(route('video-projects.show', $project))
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->assertOk()
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->assertSee('Once upon a time, a script.');
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});
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test('the assets section renders a preview for an image asset', function () {
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Storage::fake();
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$project = VideoProject::factory()->create();
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$asset = (new AssetStorage)->store($project, 'image', 'fake-png-bytes', 'png', mimeType: 'image/png');
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$response = $this->actingAs(User::factory()->create())
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->get(route('video-projects.show', $project));
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$response->assertOk();
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$response->assertSee(route('video-projects.assets.show', [$project, $asset]), false);
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});
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