StoryboardHandler (#37): breaks the project's script into a numbered scene-by-scene breakdown (description + image prompt per scene) via OpenAI in JSON mode (added json_mode support to OpenAiDriver for reliable structured output), stored as a JSON asset. VideoGenerationHandler (#38): generates one still image per storyboard scene via StabilityAI — the scene *visuals*, not motion/video clips (no text-to-video model integrated; see the task comment for why). VideoEditingHandler (#39): the step that actually produces a video file — assembles the scene stills into an MP4 via ffmpeg's concat demuxer, timed to the voiceover audio's duration (probed via ffprobe) or a fixed per-scene duration if there's no audio, then muxes the audio track in. Verified against the real ffmpeg/ffprobe binaries on this box, not just Process::fake(). Asset previews (#45, #46): a reusable partial renders each asset inline by type — image/audio/video get real playback elements, text/ JSON gets a truncated <pre> block, everything else a download link. Wired into both the awaiting_approval step view (so approving/ rejecting is an actual content review, not just a word count) and a general project assets grid. Also fixes a latent bug in AssetStorage::url(), found while wiring up previews: it called Storage::url() on the default 'local' disk, which has no configured URL driver and throws in production — only worked before because Storage::fake() is more permissive than the real local driver. Now serves assets through a new authenticated streaming route instead (VideoProjectAssetController). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
51 lines
1.8 KiB
PHP
51 lines
1.8 KiB
PHP
<?php
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use App\Models\User;
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use App\Models\VideoProject;
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use App\Support\AssetStorage\AssetStorage;
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use Illuminate\Support\Facades\Storage;
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beforeEach(function () {
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Storage::fake();
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});
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test('it streams an asset belonging to the project with its mime type', function () {
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$project = VideoProject::factory()->create();
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$asset = (new AssetStorage)->store($project, 'script', 'hello world', 'txt', mimeType: 'text/plain');
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$response = $this->actingAs(User::factory()->create())
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->get(route('video-projects.assets.show', [$project, $asset]));
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$response->assertOk();
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expect($response->headers->get('Content-Type'))->toStartWith('text/plain');
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expect($response->streamedContent())->toBe('hello world');
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});
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test('it 404s when the asset does not belong to the given project', function () {
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$project = VideoProject::factory()->create();
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$otherProject = VideoProject::factory()->create();
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$asset = (new AssetStorage)->store($otherProject, 'script', 'hello', 'txt');
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$this->actingAs(User::factory()->create())
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->get(route('video-projects.assets.show', [$project, $asset]))
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->assertNotFound();
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});
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test('it 404s when the underlying file is missing', function () {
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$project = VideoProject::factory()->create();
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$asset = (new AssetStorage)->store($project, 'script', 'hello', 'txt');
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Storage::delete($asset->disk_path);
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$this->actingAs(User::factory()->create())
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->get(route('video-projects.assets.show', [$project, $asset]))
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->assertNotFound();
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});
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test('guests cannot view an asset', function () {
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$project = VideoProject::factory()->create();
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$asset = (new AssetStorage)->store($project, 'script', 'hello', 'txt');
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$this->get(route('video-projects.assets.show', [$project, $asset]))
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->assertRedirect(route('login'));
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});
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