Files
muninn/tests/Feature/VideoProjectAssetControllerTest.php
T
m105andClaude Sonnet 5 c249a14d78 Add storyboard/video-gen/video-editing handlers and asset previews (#37-39, #45, #46)
StoryboardHandler (#37): breaks the project's script into a numbered
scene-by-scene breakdown (description + image prompt per scene) via
OpenAI in JSON mode (added json_mode support to OpenAiDriver for
reliable structured output), stored as a JSON asset.

VideoGenerationHandler (#38): generates one still image per storyboard
scene via StabilityAI — the scene *visuals*, not motion/video clips
(no text-to-video model integrated; see the task comment for why).

VideoEditingHandler (#39): the step that actually produces a video
file — assembles the scene stills into an MP4 via ffmpeg's concat
demuxer, timed to the voiceover audio's duration (probed via ffprobe)
or a fixed per-scene duration if there's no audio, then muxes the
audio track in. Verified against the real ffmpeg/ffprobe binaries on
this box, not just Process::fake().

Asset previews (#45, #46): a reusable partial renders each asset
inline by type — image/audio/video get real playback elements, text/
JSON gets a truncated <pre> block, everything else a download link.
Wired into both the awaiting_approval step view (so approving/
rejecting is an actual content review, not just a word count) and a
general project assets grid.

Also fixes a latent bug in AssetStorage::url(), found while wiring up
previews: it called Storage::url() on the default 'local' disk, which
has no configured URL driver and throws in production — only worked
before because Storage::fake() is more permissive than the real local
driver. Now serves assets through a new authenticated streaming route
instead (VideoProjectAssetController).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-06 21:15:31 +03:00

51 lines
1.8 KiB
PHP

<?php
use App\Models\User;
use App\Models\VideoProject;
use App\Support\AssetStorage\AssetStorage;
use Illuminate\Support\Facades\Storage;
beforeEach(function () {
Storage::fake();
});
test('it streams an asset belonging to the project with its mime type', function () {
$project = VideoProject::factory()->create();
$asset = (new AssetStorage)->store($project, 'script', 'hello world', 'txt', mimeType: 'text/plain');
$response = $this->actingAs(User::factory()->create())
->get(route('video-projects.assets.show', [$project, $asset]));
$response->assertOk();
expect($response->headers->get('Content-Type'))->toStartWith('text/plain');
expect($response->streamedContent())->toBe('hello world');
});
test('it 404s when the asset does not belong to the given project', function () {
$project = VideoProject::factory()->create();
$otherProject = VideoProject::factory()->create();
$asset = (new AssetStorage)->store($otherProject, 'script', 'hello', 'txt');
$this->actingAs(User::factory()->create())
->get(route('video-projects.assets.show', [$project, $asset]))
->assertNotFound();
});
test('it 404s when the underlying file is missing', function () {
$project = VideoProject::factory()->create();
$asset = (new AssetStorage)->store($project, 'script', 'hello', 'txt');
Storage::delete($asset->disk_path);
$this->actingAs(User::factory()->create())
->get(route('video-projects.assets.show', [$project, $asset]))
->assertNotFound();
});
test('guests cannot view an asset', function () {
$project = VideoProject::factory()->create();
$asset = (new AssetStorage)->store($project, 'script', 'hello', 'txt');
$this->get(route('video-projects.assets.show', [$project, $asset]))
->assertRedirect(route('login'));
});