Expand IGDB data: collections, game modes, themes, perspectives, videos, websites, age ratings, similar games; add backfill command

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Mark
2026-06-01 00:24:05 +03:00
co-authored by Claude Sonnet 4.6
parent 0eab3e8dbf
commit 2a724c0ae2
21 changed files with 768 additions and 57 deletions
@@ -0,0 +1,95 @@
<?php
namespace App\Console\Commands;
use App\Models\Game;
use App\Services\IgdbService;
use Illuminate\Console\Command;
class BackfillExtendedDataCommand extends Command
{
protected $signature = 'igdb:backfill-extended
{--limit=100 : Max number of games to process}
{--offset=0 : Skip the first N games (ordered by id)}';
protected $description = 'Backfill extended IGDB data (collections, modes, themes, videos, etc.) for existing games';
public function handle(IgdbService $igdb): int
{
$limit = (int) $this->option('limit');
$offset = (int) $this->option('offset');
$games = Game::whereNotNull('igdb_id')
->orderBy('id')
->skip($offset)
->take($limit)
->get();
$total = $games->count();
if ($total === 0) {
$this->info('No games found to process.');
return self::SUCCESS;
}
$this->info("Processing {$total} games (offset: {$offset})…");
$this->newLine();
$n = 0;
foreach ($games->chunk(10) as $batch) {
$igdbIds = $batch->pluck('igdb_id')->all();
try {
$igdbResults = $igdb->getGamesByIds($igdbIds);
} catch (\Exception $e) {
$this->error('IGDB request failed: ' . $e->getMessage());
return self::FAILURE;
}
$indexed = collect($igdbResults)->keyBy('id');
foreach ($batch as $game) {
$n++;
$igdbData = $indexed->get($game->igdb_id);
if (!$igdbData) {
$this->warn(" [{$n}/{$total}] No IGDB data for: {$game->title} (igdb_id={$game->igdb_id})");
continue;
}
try {
$igdb->syncExtendedData($game, $igdbData);
$this->line(" [{$n}/{$total}] Processed: {$game->title}");
} catch (\Exception $e) {
$this->warn(" [{$n}/{$total}] Failed {$game->title}: " . $e->getMessage());
}
}
usleep(250000); // 250ms between IGDB batches
}
$this->newLine();
$this->info('Extended data sync complete. Resolving similar_games pivot…');
$this->resolveSimilarGames();
$this->info('Done.');
return self::SUCCESS;
}
private function resolveSimilarGames(): void
{
$resolved = 0;
Game::whereNotNull('similar_game_igdb_ids')->chunk(100, function ($games) use (&$resolved) {
foreach ($games as $game) {
$ids = $game->similar_game_igdb_ids;
if (empty($ids)) continue;
$similarIds = Game::whereIn('igdb_id', $ids)->pluck('id');
$game->similarGames()->sync($similarIds);
$resolved++;
}
});
$this->line(" Resolved similar_games for {$resolved} games.");
}
}
@@ -89,5 +89,7 @@ trait UpsertsGames
]);
}
}
$igdb->syncExtendedData($game, $data);
}
}
+11 -3
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@@ -47,7 +47,11 @@ class GameController extends Controller
public function show(Game $game)
{
$game->load(['genres', 'platforms', 'companies', 'screenshots', 'reviews.user']);
$game->load([
'genres', 'platforms', 'companies', 'screenshots', 'reviews.user',
'collection', 'gameModes', 'themes', 'playerPerspectives', 'videos', 'websites',
'similarGames' => fn($q) => $q->published()->with(['genres'])->limit(6),
]);
$userGame = null;
$userReview = null;
@@ -64,8 +68,10 @@ class GameController extends Controller
->limit(20)
->get();
$similarGames = collect();
if ($game->genres->isNotEmpty()) {
// Use IGDB similar_games if available, otherwise fall back to genre-based
if ($game->similarGames->isNotEmpty()) {
$similarGames = $game->similarGames;
} elseif ($game->genres->isNotEmpty()) {
$similarGames = Game::published()
->whereHas('genres', fn($q) => $q->whereIn('genres.id', $game->genres->pluck('id')))
->where('id', '!=', $game->id)
@@ -73,6 +79,8 @@ class GameController extends Controller
->orderByDesc('rating_avg')
->limit(6)
->get();
} else {
$similarGames = collect();
}
$response = view('games.show', compact('game', 'userGame', 'userReview', 'userLists', 'comments', 'similarGames'));
+16
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@@ -0,0 +1,16 @@
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\HasMany;
class Collection extends Model
{
protected $fillable = ['igdb_id', 'name', 'slug'];
public function games(): HasMany
{
return $this->hasMany(Game::class);
}
}
+47 -4
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@@ -3,6 +3,7 @@
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
use Illuminate\Database\Eloquent\Relations\BelongsToMany;
use Illuminate\Database\Eloquent\Relations\HasMany;
use Illuminate\Support\Facades\Cache;
@@ -15,14 +16,16 @@ class Game extends Model
use HasSlug, Searchable;
protected $fillable = [
'igdb_id', 'slug', 'title', 'summary', 'cover_url', 'cover_thumb_url',
'igdb_id', 'slug', 'title', 'summary', 'storyline', 'cover_url', 'cover_thumb_url',
'release_date', 'release_year', 'rating_avg', 'rating_count', 'review_count',
'library_count', 'status',
'library_count', 'status', 'collection_id', 'age_rating_pegi', 'age_rating_esrb',
'aggregated_rating', 'aggregated_rating_count', 'similar_game_igdb_ids',
];
protected $casts = [
'release_date' => 'date',
'rating_avg' => 'decimal:2',
'release_date' => 'date',
'rating_avg' => 'decimal:2',
'similar_game_igdb_ids' => 'array',
];
public function getSlugOptions(): SlugOptions
@@ -32,6 +35,11 @@ class Game extends Model
public function getRouteKeyName(): string { return 'slug'; }
public function collection(): BelongsTo
{
return $this->belongsTo(Collection::class);
}
public function genres(): BelongsToMany
{
return $this->belongsToMany(Genre::class, 'game_genre');
@@ -67,6 +75,41 @@ class Game extends Model
return $this->hasMany(GameComment::class);
}
public function gameModes(): BelongsToMany
{
return $this->belongsToMany(GameMode::class, 'game_game_mode');
}
public function themes(): BelongsToMany
{
return $this->belongsToMany(Theme::class, 'game_theme');
}
public function playerPerspectives(): BelongsToMany
{
return $this->belongsToMany(PlayerPerspective::class, 'game_player_perspective');
}
public function videos(): HasMany
{
return $this->hasMany(GameVideo::class);
}
public function websites(): HasMany
{
return $this->hasMany(GameWebsite::class);
}
public function similarGames(): BelongsToMany
{
return $this->belongsToMany(
Game::class,
'similar_games',
'game_id',
'similar_game_id'
);
}
public function toSearchableArray(): array
{
return [
+16
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@@ -0,0 +1,16 @@
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsToMany;
class GameMode extends Model
{
protected $fillable = ['igdb_id', 'name', 'slug'];
public function games(): BelongsToMany
{
return $this->belongsToMany(Game::class, 'game_game_mode');
}
}
+26
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@@ -0,0 +1,26 @@
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
class GameVideo extends Model
{
protected $fillable = ['game_id', 'igdb_id', 'name', 'video_id'];
public function game(): BelongsTo
{
return $this->belongsTo(Game::class);
}
public function getYoutubeUrlAttribute(): string
{
return "https://www.youtube.com/watch?v={$this->video_id}";
}
public function getYoutubeEmbedUrlAttribute(): string
{
return "https://www.youtube.com/embed/{$this->video_id}";
}
}
+31
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@@ -0,0 +1,31 @@
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
class GameWebsite extends Model
{
protected $fillable = ['game_id', 'category', 'url'];
public const CATEGORY_LABELS = [
1 => 'Official',
2 => 'Wikia',
3 => 'Wikipedia',
9 => 'YouTube',
13 => 'Steam',
16 => 'Epic Games',
17 => 'GOG',
];
public function game(): BelongsTo
{
return $this->belongsTo(Game::class);
}
public function getLabelAttribute(): string
{
return self::CATEGORY_LABELS[$this->category] ?? 'Website';
}
}
+16
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@@ -0,0 +1,16 @@
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsToMany;
class PlayerPerspective extends Model
{
protected $fillable = ['igdb_id', 'name', 'slug'];
public function games(): BelongsToMany
{
return $this->belongsToMany(Game::class, 'game_player_perspective');
}
}
+16
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@@ -0,0 +1,16 @@
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsToMany;
class Theme extends Model
{
protected $fillable = ['igdb_id', 'name', 'slug'];
public function games(): BelongsToMany
{
return $this->belongsToMany(Game::class, 'game_theme');
}
}
+189 -48
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@@ -2,6 +2,14 @@
namespace App\Services;
use App\Models\Collection;
use App\Models\Company;
use App\Models\Game;
use App\Models\GameMode;
use App\Models\GameVideo;
use App\Models\GameWebsite;
use App\Models\PlayerPerspective;
use App\Models\Theme;
use GuzzleHttp\Client;
use Illuminate\Support\Facades\Cache;
use Illuminate\Support\Facades\Log;
@@ -13,6 +21,10 @@ class IgdbService
protected string $clientSecret;
protected string $baseUrl;
// IGDB age_rating category: 1=ESRB, 2=PEGI
private const ESRB_LABELS = [6 => 'RP', 7 => 'EC', 8 => 'E', 9 => 'E10+', 10 => 'T', 11 => 'M', 12 => 'AO'];
private const PEGI_LABELS = [1 => '3', 2 => '7', 3 => '12', 4 => '16', 5 => '18'];
public function __construct()
{
$this->client = new Client(['timeout' => 10]);
@@ -60,6 +72,27 @@ class IgdbService
}
}
private function extendedFields(): string
{
return 'id,name,slug,summary,storyline,cover.image_id,first_release_date,
genres.id,genres.name,genres.slug,
platforms.id,platforms.name,platforms.slug,platforms.abbreviation,
involved_companies.company.id,involved_companies.company.name,
involved_companies.company.slug,involved_companies.developer,
involved_companies.publisher,involved_companies.porting,
screenshots.image_id,
rating,rating_count,
aggregated_rating,aggregated_rating_count,
collection.id,collection.name,collection.slug,
game_modes.id,game_modes.name,game_modes.slug,
themes.id,themes.name,themes.slug,
player_perspectives.id,player_perspectives.name,player_perspectives.slug,
videos.id,videos.name,videos.video_id,
websites.category,websites.url,
age_ratings.category,age_ratings.rating,
similar_games';
}
/**
* Search games by title.
*/
@@ -81,34 +114,33 @@ class IgdbService
public function getGame(int $igdbId): ?array
{
$results = $this->query('games', "
fields id,name,slug,summary,cover.image_id,first_release_date,
genres.id,genres.name,genres.slug,
platforms.id,platforms.name,platforms.slug,platforms.abbreviation,
involved_companies.company.id,involved_companies.company.name,
involved_companies.company.slug,involved_companies.developer,
involved_companies.publisher,
screenshots.image_id,
rating,rating_count;
fields {$this->extendedFields()};
where id = {$igdbId};
limit 1;
");
return $results[0] ?? null;
}
/**
* Fetch fresh extended data for a set of IGDB IDs (for backfill).
*/
public function getGamesByIds(array $igdbIds): array
{
$ids = implode(',', $igdbIds);
return $this->query('games', "
fields {$this->extendedFields()};
where id = ({$ids});
limit " . count($igdbIds) . ";
");
}
/**
* Get popular games (by rating and rating count).
*/
public function getPopularGames(int $limit = 20, int $offset = 0): array
{
return $this->query('games', "
fields id,name,slug,summary,cover.image_id,first_release_date,
genres.id,genres.name,genres.slug,
platforms.id,platforms.name,platforms.slug,platforms.abbreviation,
involved_companies.company.id,involved_companies.company.name,
involved_companies.company.slug,involved_companies.developer,
involved_companies.publisher,
screenshots.image_id,
rating,rating_count;
fields {$this->extendedFields()};
where rating != null & rating_count > 100 & cover != null;
sort rating_count desc;
limit {$limit};
@@ -122,14 +154,7 @@ class IgdbService
public function getPopularGamesForBackfill(int $limit = 500, int $offset = 0, int $minRatings = 5): array
{
return $this->query('games', "
fields id,name,slug,summary,cover.image_id,first_release_date,
genres.id,genres.name,genres.slug,
platforms.id,platforms.name,platforms.slug,platforms.abbreviation,
involved_companies.company.id,involved_companies.company.name,
involved_companies.company.slug,involved_companies.developer,
involved_companies.publisher,
screenshots.image_id,
rating,rating_count;
fields {$this->extendedFields()};
where rating != null & rating_count > {$minRatings} & cover != null;
sort rating_count desc;
limit {$limit};
@@ -146,14 +171,7 @@ class IgdbService
$now = now()->timestamp;
return $this->query('games', "
fields id,name,slug,summary,cover.image_id,first_release_date,
genres.id,genres.name,genres.slug,
platforms.id,platforms.name,platforms.slug,platforms.abbreviation,
involved_companies.company.id,involved_companies.company.name,
involved_companies.company.slug,involved_companies.developer,
involved_companies.publisher,
screenshots.image_id,
rating,rating_count;
fields {$this->extendedFields()};
where first_release_date >= {$timestamp} & first_release_date <= {$now} & cover != null;
sort first_release_date desc;
limit {$limit};
@@ -169,14 +187,7 @@ class IgdbService
$to = mktime(23, 59, 59, 12, 31, $year);
return $this->query('games', "
fields id,name,slug,summary,cover.image_id,first_release_date,
genres.id,genres.name,genres.slug,
platforms.id,platforms.name,platforms.slug,platforms.abbreviation,
involved_companies.company.id,involved_companies.company.name,
involved_companies.company.slug,involved_companies.developer,
involved_companies.publisher,
screenshots.image_id,
rating,rating_count;
fields {$this->extendedFields()};
where first_release_date >= {$from} & first_release_date <= {$to} & cover != null;
sort rating_count desc;
limit {$limit};
@@ -190,14 +201,7 @@ class IgdbService
public function getGamesByPlatform(int $platformIgdbId, int $limit = 20, int $offset = 0): array
{
return $this->query('games', "
fields id,name,slug,summary,cover.image_id,first_release_date,
genres.id,genres.name,genres.slug,
platforms.id,platforms.name,platforms.slug,platforms.abbreviation,
involved_companies.company.id,involved_companies.company.name,
involved_companies.company.slug,involved_companies.developer,
involved_companies.publisher,
screenshots.image_id,
rating,rating_count;
fields {$this->extendedFields()};
where platforms = [{$platformIgdbId}] & cover != null & rating != null;
sort rating_count desc;
limit {$limit};
@@ -221,6 +225,143 @@ class IgdbService
");
}
/**
* Sync all extended IGDB data onto a Game model.
*/
public function syncExtendedData(Game $game, array $data): void
{
$updates = [];
// Collection
if (!empty($data['collection'])) {
$col = $data['collection'];
$collection = Collection::firstOrCreate(
['igdb_id' => $col['id']],
['name' => $col['name'], 'slug' => $col['slug'] ?? \Str::slug($col['name'])]
);
$updates['collection_id'] = $collection->id;
}
// Storyline
if (!empty($data['storyline'])) {
$updates['storyline'] = $data['storyline'];
}
// Aggregated rating (critics)
if (isset($data['aggregated_rating'])) {
$updates['aggregated_rating'] = round($data['aggregated_rating'], 2);
}
if (isset($data['aggregated_rating_count'])) {
$updates['aggregated_rating_count'] = $data['aggregated_rating_count'];
}
// Age ratings
if (!empty($data['age_ratings'])) {
foreach ($data['age_ratings'] as $ar) {
if (($ar['category'] ?? null) === 1 && isset($ar['rating'])) {
$updates['age_rating_esrb'] = self::ESRB_LABELS[$ar['rating']] ?? null;
}
if (($ar['category'] ?? null) === 2 && isset($ar['rating'])) {
$updates['age_rating_pegi'] = self::PEGI_LABELS[$ar['rating']] ?? null;
}
}
}
// Similar games — store IGDB IDs for later resolution
if (!empty($data['similar_games'])) {
$updates['similar_game_igdb_ids'] = array_values(
array_filter(array_map(fn($s) => is_array($s) ? ($s['id'] ?? null) : $s, $data['similar_games']))
);
}
if (!empty($updates)) {
$game->update($updates);
}
// Game modes
if (!empty($data['game_modes'])) {
$ids = [];
foreach ($data['game_modes'] as $gm) {
$model = GameMode::firstOrCreate(
['igdb_id' => $gm['id']],
['name' => $gm['name'], 'slug' => $gm['slug'] ?? \Str::slug($gm['name'])]
);
$ids[] = $model->id;
}
$game->gameModes()->sync($ids);
}
// Themes
if (!empty($data['themes'])) {
$ids = [];
foreach ($data['themes'] as $t) {
$model = Theme::firstOrCreate(
['igdb_id' => $t['id']],
['name' => $t['name'], 'slug' => $t['slug'] ?? \Str::slug($t['name'])]
);
$ids[] = $model->id;
}
$game->themes()->sync($ids);
}
// Player perspectives
if (!empty($data['player_perspectives'])) {
$ids = [];
foreach ($data['player_perspectives'] as $pp) {
$model = PlayerPerspective::firstOrCreate(
['igdb_id' => $pp['id']],
['name' => $pp['name'], 'slug' => $pp['slug'] ?? \Str::slug($pp['name'])]
);
$ids[] = $model->id;
}
$game->playerPerspectives()->sync($ids);
}
// Videos
if (isset($data['videos'])) {
GameVideo::where('game_id', $game->id)->delete();
foreach ($data['videos'] as $v) {
if (empty($v['video_id'])) continue;
GameVideo::create([
'game_id' => $game->id,
'igdb_id' => $v['id'] ?? null,
'name' => $v['name'] ?? null,
'video_id' => $v['video_id'],
]);
}
}
// Websites
if (isset($data['websites'])) {
GameWebsite::where('game_id', $game->id)->delete();
foreach ($data['websites'] as $w) {
if (empty($w['url'])) continue;
GameWebsite::create([
'game_id' => $game->id,
'category' => $w['category'],
'url' => $w['url'],
]);
}
}
// Involved companies (update existing game_company pivot with richer data)
if (!empty($data['involved_companies'])) {
$companyPivot = [];
foreach ($data['involved_companies'] as $ic) {
if (empty($ic['company']['name'])) continue;
$company = Company::firstOrCreate(
['igdb_id' => $ic['company']['id']],
['name' => $ic['company']['name'], 'slug' => \Str::slug($ic['company']['name'])]
);
$role = $ic['developer'] ? 'developer' : ($ic['publisher'] ? 'publisher' : 'other');
$companyPivot[$company->id] = ['role' => $role];
}
if (!empty($companyPivot)) {
$game->companies()->sync($companyPivot);
}
}
}
/**
* Build a full cover image URL from an IGDB image_id.
*/
@@ -0,0 +1,16 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('collections', function (Blueprint $table) {
$table->id();
$table->unsignedInteger('igdb_id')->unique();
$table->string('name');
$table->string('slug')->nullable();
$table->timestamps();
});
}
public function down(): void { Schema::dropIfExists('collections'); }
};
@@ -0,0 +1,16 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('game_modes', function (Blueprint $table) {
$table->id();
$table->unsignedInteger('igdb_id')->unique();
$table->string('name');
$table->string('slug')->nullable();
$table->timestamps();
});
}
public function down(): void { Schema::dropIfExists('game_modes'); }
};
@@ -0,0 +1,16 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('themes', function (Blueprint $table) {
$table->id();
$table->unsignedInteger('igdb_id')->unique();
$table->string('name');
$table->string('slug')->nullable();
$table->timestamps();
});
}
public function down(): void { Schema::dropIfExists('themes'); }
};
@@ -0,0 +1,16 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('player_perspectives', function (Blueprint $table) {
$table->id();
$table->unsignedInteger('igdb_id')->unique();
$table->string('name');
$table->string('slug')->nullable();
$table->timestamps();
});
}
public function down(): void { Schema::dropIfExists('player_perspectives'); }
};
@@ -0,0 +1,25 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::table('games', function (Blueprint $table) {
$table->unsignedBigInteger('collection_id')->nullable()->after('igdb_id');
$table->string('age_rating_pegi', 10)->nullable()->after('summary');
$table->string('age_rating_esrb', 10)->nullable()->after('age_rating_pegi');
$table->decimal('aggregated_rating', 5, 2)->nullable()->after('age_rating_esrb');
$table->unsignedInteger('aggregated_rating_count')->nullable()->after('aggregated_rating');
$table->text('storyline')->nullable()->after('summary');
$table->json('similar_game_igdb_ids')->nullable()->after('storyline');
$table->foreign('collection_id')->references('id')->on('collections')->nullOnDelete();
});
}
public function down(): void {
Schema::table('games', function (Blueprint $table) {
$table->dropForeign(['collection_id']);
$table->dropColumn(['collection_id', 'age_rating_pegi', 'age_rating_esrb', 'aggregated_rating', 'aggregated_rating_count', 'storyline', 'similar_game_igdb_ids']);
});
}
};
@@ -0,0 +1,17 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('game_videos', function (Blueprint $table) {
$table->id();
$table->foreignId('game_id')->constrained()->cascadeOnDelete();
$table->unsignedInteger('igdb_id')->nullable();
$table->string('name')->nullable();
$table->string('video_id');
$table->timestamps();
});
}
public function down(): void { Schema::dropIfExists('game_videos'); }
};
@@ -0,0 +1,16 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('game_websites', function (Blueprint $table) {
$table->id();
$table->foreignId('game_id')->constrained()->cascadeOnDelete();
$table->unsignedTinyInteger('category');
$table->string('url');
$table->timestamps();
});
}
public function down(): void { Schema::dropIfExists('game_websites'); }
};
@@ -0,0 +1,16 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('similar_games', function (Blueprint $table) {
$table->unsignedBigInteger('game_id');
$table->unsignedBigInteger('similar_game_id');
$table->primary(['game_id', 'similar_game_id']);
$table->foreign('game_id')->references('id')->on('games')->cascadeOnDelete();
$table->foreign('similar_game_id')->references('id')->on('games')->cascadeOnDelete();
});
}
public function down(): void { Schema::dropIfExists('similar_games'); }
};
@@ -0,0 +1,30 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration {
public function up(): void {
Schema::create('game_game_mode', function (Blueprint $table) {
$table->foreignId('game_id')->constrained()->cascadeOnDelete();
$table->foreignId('game_mode_id')->constrained('game_modes')->cascadeOnDelete();
$table->primary(['game_id', 'game_mode_id']);
});
Schema::create('game_theme', function (Blueprint $table) {
$table->foreignId('game_id')->constrained()->cascadeOnDelete();
$table->foreignId('theme_id')->constrained('themes')->cascadeOnDelete();
$table->primary(['game_id', 'theme_id']);
});
Schema::create('game_player_perspective', function (Blueprint $table) {
$table->foreignId('game_id')->constrained()->cascadeOnDelete();
$table->foreignId('player_perspective_id')->constrained('player_perspectives')->cascadeOnDelete();
$table->primary(['game_id', 'player_perspective_id']);
});
}
public function down(): void {
Schema::dropIfExists('game_player_perspective');
Schema::dropIfExists('game_theme');
Schema::dropIfExists('game_game_mode');
}
};
+135 -2
View File
@@ -236,7 +236,7 @@
{{-- Companies --}}
@if($game->companies->isNotEmpty())
<div class="text-sm text-slate-500 space-y-1">
<div class="text-sm text-slate-500 space-y-1 mb-4">
@php
$developers = $game->companies->where('pivot.role', 'developer');
$publishers = $game->companies->where('pivot.role', 'publisher');
@@ -250,6 +250,87 @@
</div>
@endif
{{-- Extended metadata --}}
<div class="text-sm text-slate-400 space-y-2">
@if($game->collection)
<div class="flex gap-2">
<span class="text-slate-500 w-36 flex-shrink-0">Series / Collection</span>
<span class="text-slate-300">{{ $game->collection->name }}</span>
</div>
@endif
@if($game->gameModes->isNotEmpty())
<div class="flex gap-2">
<span class="text-slate-500 w-36 flex-shrink-0">Game Modes</span>
<span class="text-slate-300">{{ $game->gameModes->pluck('name')->join(', ') }}</span>
</div>
@endif
@if($game->themes->isNotEmpty())
<div class="flex gap-2">
<span class="text-slate-500 w-36 flex-shrink-0">Themes</span>
<span class="text-slate-300">{{ $game->themes->pluck('name')->join(', ') }}</span>
</div>
@endif
@if($game->playerPerspectives->isNotEmpty())
<div class="flex gap-2">
<span class="text-slate-500 w-36 flex-shrink-0">Perspective</span>
<span class="text-slate-300">{{ $game->playerPerspectives->pluck('name')->join(', ') }}</span>
</div>
@endif
@if($game->aggregated_rating)
<div class="flex gap-2 items-center">
<span class="text-slate-500 w-36 flex-shrink-0">Critics Score</span>
<span class="px-2 py-0.5 rounded text-xs font-bold
@if($game->aggregated_rating >= 75) bg-green-900/50 text-green-300
@elseif($game->aggregated_rating >= 50) bg-yellow-900/50 text-yellow-300
@else bg-red-900/50 text-red-300
@endif">
{{ round($game->aggregated_rating) }}/100
</span>
@if($game->aggregated_rating_count)
<span class="text-slate-600 text-xs">({{ $game->aggregated_rating_count }} {{ Str::plural('review', $game->aggregated_rating_count) }})</span>
@endif
</div>
@endif
@if($game->age_rating_pegi || $game->age_rating_esrb)
<div class="flex gap-2 items-center">
<span class="text-slate-500 w-36 flex-shrink-0">Age Ratings</span>
<div class="flex gap-2">
@if($game->age_rating_pegi)
<span class="px-2 py-0.5 bg-[#16161d] border border-white/10 rounded text-xs font-bold text-slate-300">PEGI {{ $game->age_rating_pegi }}</span>
@endif
@if($game->age_rating_esrb)
<span class="px-2 py-0.5 bg-[#16161d] border border-white/10 rounded text-xs font-bold text-slate-300">ESRB {{ $game->age_rating_esrb }}</span>
@endif
</div>
</div>
@endif
</div>
{{-- Websites --}}
@php
$importantCategories = [1, 13, 17, 16];
$featuredSites = $game->websites->whereIn('category', $importantCategories)->sortBy(fn($w) => array_search($w->category, $importantCategories));
@endphp
@if($featuredSites->isNotEmpty())
<div class="flex flex-wrap gap-2 mt-4">
@foreach($featuredSites as $site)
<a href="{{ $site->url }}" target="_blank" rel="noopener noreferrer"
class="inline-flex items-center gap-1.5 px-3 py-1.5 bg-[#16161d] border border-white/10 hover:border-purple-500/50 rounded-lg text-xs text-slate-300 hover:text-white transition-all">
@if($site->category === 13)
<svg class="w-3.5 h-3.5" viewBox="0 0 24 24" fill="currentColor"><path d="M11.979 0C5.678 0 .511 4.86.022 11.037l6.432 2.658c.545-.371 1.203-.59 1.912-.59.063 0 .125.004.187.006l2.861-4.142V8.91c0-2.495 2.028-4.524 4.524-4.524 2.494 0 4.524 2.029 4.524 4.524s-2.03 4.525-4.524 4.525h-.105l-4.076 2.911c0 .052.004.105.004.159 0 1.875-1.515 3.396-3.39 3.396-1.635 0-3.016-1.173-3.331-2.727L.436 15.27C1.862 20.307 6.486 24 11.979 24c6.627 0 11.999-5.373 11.999-12S18.606 0 11.979 0zM7.54 18.21l-1.473-.61c.262.543.714.999 1.314 1.25 1.297.539 2.793-.076 3.332-1.375.263-.63.264-1.319.005-1.949s-.75-1.121-1.377-1.383c-.624-.26-1.29-.249-1.878-.03l1.523.63c.956.4 1.409 1.5 1.009 2.455-.397.957-1.497 1.41-2.455 1.012H7.54zm11.415-9.303c0-1.662-1.353-3.015-3.015-3.015-1.665 0-3.015 1.353-3.015 3.015 0 1.665 1.35 3.015 3.015 3.015 1.663 0 3.015-1.35 3.015-3.015zm-5.273-.005c0-1.252 1.013-2.266 2.265-2.266 1.249 0 2.266 1.014 2.266 2.266 0 1.251-1.017 2.265-2.266 2.265-1.252 0-2.265-1.014-2.265-2.265z"/></svg>
@elseif($site->category === 17)
<svg class="w-3.5 h-3.5" viewBox="0 0 24 24" fill="currentColor"><path d="M12 0C5.37 0 0 5.37 0 12s5.37 12 12 12 12-5.37 12-12S18.63 0 12 0zm5.61 17.26c-.2.2-.52.2-.72 0l-4.89-4.89-4.89 4.89c-.2.2-.52.2-.72 0-.2-.2-.2-.52 0-.72l4.89-4.89-4.89-4.89c-.2-.2-.2-.52 0-.72.2-.2.52-.2.72 0l4.89 4.89 4.89-4.89c.2-.2.52-.2.72 0 .2.2.2.52 0 .72l-4.89 4.89 4.89 4.89c.2.2.2.52 0 .72z"/></svg>
@elseif($site->category === 16)
<svg class="w-3.5 h-3.5" viewBox="0 0 24 24" fill="currentColor"><path d="M0 0h24v24H0z" fill="none"/><path d="M21 6.5C21 4.6 19.5 3 17.5 3c-1.9 0-3.5 1.6-3.5 3.5C14 8.4 15.6 10 17.5 10c1.9 0 3.5-1.5 3.5-3.5zM6.5 3C4.6 3 3 4.6 3 6.5S4.6 10 6.5 10 10 8.4 10 6.5 8.4 3 6.5 3zM17.5 14c-1.9 0-3.5 1.6-3.5 3.5S15.6 21 17.5 21c1.9 0 3.5-1.5 3.5-3.5S19.4 14 17.5 14zm-11 0C4.6 14 3 15.6 3 17.5S4.6 21 6.5 21 10 19.4 10 17.5 8.4 14 6.5 14z"/></svg>
@else
<svg class="w-3.5 h-3.5" fill="none" stroke="currentColor" viewBox="0 0 24 24"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14"/></svg>
@endif
{{ $site->label }}
</a>
@endforeach
</div>
@endif
</div>
</div>
@@ -261,6 +342,52 @@
</div>
@endif
{{-- Storyline (only if different from summary) --}}
@if($game->storyline && $game->storyline !== $game->summary)
<div class="mt-8">
<h2 class="text-lg font-semibold text-white mb-3">Storyline</h2>
<p class="text-slate-400 leading-relaxed max-w-3xl">{{ $game->storyline }}</p>
</div>
@endif
{{-- Trailers --}}
@if($game->videos->isNotEmpty())
<div class="mt-10 pt-8 border-t border-white/5"
x-data="{
activeVideo: '{{ $game->videos->first()->video_id }}',
activeName: {{ json_encode($game->videos->first()->name ?? 'Trailer') }},
}">
<h2 class="text-lg font-semibold text-white mb-4">Videos</h2>
<div class="flex flex-col lg:flex-row gap-4">
<div class="flex-1 min-w-0">
<div class="aspect-video rounded-xl overflow-hidden bg-black">
<iframe
:src="'https://www.youtube.com/embed/' + activeVideo + '?rel=0'"
class="w-full h-full"
loading="lazy"
allowfullscreen
title="Game video"
></iframe>
</div>
<p class="text-sm text-slate-500 mt-2" x-text="activeName"></p>
</div>
@if($game->videos->count() > 1)
<div class="flex lg:flex-col gap-2 overflow-x-auto lg:overflow-y-auto lg:max-h-72 lg:w-48 flex-shrink-0">
@foreach($game->videos as $video)
<button @click="activeVideo = '{{ $video->video_id }}'; activeName = {{ json_encode($video->name ?? 'Video') }}"
class="flex-shrink-0 lg:flex-shrink rounded-lg overflow-hidden border-2 transition-all w-32 lg:w-full aspect-video bg-black"
:class="activeVideo === '{{ $video->video_id }}' ? 'border-purple-500' : 'border-transparent hover:border-white/20'">
<img src="https://img.youtube.com/vi/{{ $video->video_id }}/mqdefault.jpg"
alt="{{ $video->name ?? 'Video' }}"
class="w-full h-full object-cover">
</button>
@endforeach
</div>
@endif
</div>
</div>
@endif
{{-- Screenshots --}}
@if($game->screenshots->isNotEmpty())
<div class="mt-10 pt-8 border-t border-white/5"
@@ -554,7 +681,13 @@
@if($similarGames->isNotEmpty())
<div class="mt-10 pt-8 border-t border-white/5">
<h2 class="text-lg font-semibold text-white mb-4">You Might Also Like</h2>
<h2 class="text-lg font-semibold text-white mb-4">
@if($game->similarGames->isNotEmpty())
Similar Games
@else
You Might Also Like
@endif
</h2>
<div class="grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-6 gap-4">
@foreach($similarGames as $similar)
<x-game-card :game="$similar" />