first commit
This commit is contained in:
@@ -0,0 +1,31 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('games', function (Blueprint $table) {
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$table->id();
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$table->unsignedBigInteger('igdb_id')->unique();
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$table->string('name');
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$table->text('summary')->nullable();
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$table->string('cover_url')->nullable();
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$table->string('slug')->nullable();
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$table->json('genres')->nullable();
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$table->json('platforms')->nullable();
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$table->date('first_release_date')->nullable();
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$table->float('rating')->nullable();
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$table->integer('rating_count')->nullable();
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$table->timestamps();
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('games');
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}
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};
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@@ -0,0 +1,49 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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/**
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* Run the migrations.
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*/
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public function up(): void
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{
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Schema::create('users', function (Blueprint $table) {
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$table->id();
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$table->string('name');
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$table->string('email')->unique();
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$table->timestamp('email_verified_at')->nullable();
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$table->string('password');
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$table->rememberToken();
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$table->timestamps();
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});
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Schema::create('password_reset_tokens', function (Blueprint $table) {
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$table->string('email')->primary();
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$table->string('token');
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$table->timestamp('created_at')->nullable();
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});
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Schema::create('sessions', function (Blueprint $table) {
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$table->string('id')->primary();
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$table->foreignId('user_id')->nullable()->index();
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$table->string('ip_address', 45)->nullable();
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$table->text('user_agent')->nullable();
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$table->longText('payload');
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$table->integer('last_activity')->index();
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});
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}
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/**
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* Reverse the migrations.
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*/
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public function down(): void
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{
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Schema::dropIfExists('users');
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Schema::dropIfExists('password_reset_tokens');
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Schema::dropIfExists('sessions');
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}
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};
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@@ -0,0 +1,35 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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/**
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* Run the migrations.
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*/
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public function up(): void
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{
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Schema::create('cache', function (Blueprint $table) {
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$table->string('key')->primary();
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$table->mediumText('value');
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$table->integer('expiration');
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});
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Schema::create('cache_locks', function (Blueprint $table) {
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$table->string('key')->primary();
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$table->string('owner');
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$table->integer('expiration');
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});
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}
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/**
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* Reverse the migrations.
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*/
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public function down(): void
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{
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Schema::dropIfExists('cache');
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Schema::dropIfExists('cache_locks');
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}
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};
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@@ -0,0 +1,57 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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/**
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* Run the migrations.
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*/
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public function up(): void
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{
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Schema::create('jobs', function (Blueprint $table) {
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$table->id();
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$table->string('queue')->index();
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$table->longText('payload');
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$table->unsignedTinyInteger('attempts');
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$table->unsignedInteger('reserved_at')->nullable();
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$table->unsignedInteger('available_at');
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$table->unsignedInteger('created_at');
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});
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Schema::create('job_batches', function (Blueprint $table) {
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$table->string('id')->primary();
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$table->string('name');
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$table->integer('total_jobs');
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$table->integer('pending_jobs');
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$table->integer('failed_jobs');
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$table->longText('failed_job_ids');
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$table->mediumText('options')->nullable();
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$table->integer('cancelled_at')->nullable();
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$table->integer('created_at');
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$table->integer('finished_at')->nullable();
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});
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Schema::create('failed_jobs', function (Blueprint $table) {
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$table->id();
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$table->string('uuid')->unique();
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$table->text('connection');
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$table->text('queue');
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$table->longText('payload');
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$table->longText('exception');
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$table->timestamp('failed_at')->useCurrent();
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});
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}
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/**
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* Reverse the migrations.
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*/
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public function down(): void
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{
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Schema::dropIfExists('jobs');
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Schema::dropIfExists('job_batches');
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Schema::dropIfExists('failed_jobs');
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}
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};
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@@ -0,0 +1,27 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('artworks', function (Blueprint $table) {
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$table->id();
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$table->unsignedBigInteger('igdb_id')->unique();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->string('url');
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$table->integer('width')->nullable();
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$table->integer('height')->nullable();
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$table->string('image_id')->nullable();
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$table->timestamps();
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('artworks');
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}
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};
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@@ -0,0 +1,27 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('screenshots', function (Blueprint $table) {
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$table->id();
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$table->unsignedBigInteger('igdb_id')->unique();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->string('url');
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$table->integer('width')->nullable();
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$table->integer('height')->nullable();
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$table->string('image_id')->nullable();
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$table->timestamps();
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('screenshots');
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}
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};
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@@ -0,0 +1,27 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('videos', function (Blueprint $table) {
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$table->id();
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$table->unsignedBigInteger('igdb_id')->unique();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->string('name');
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$table->string('video_id');
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$table->string('url');
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$table->string('checksum')->nullable();
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$table->timestamps();
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('videos');
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}
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};
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@@ -0,0 +1,87 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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// Bundles
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Schema::create('game_bundles', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('bundle_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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// Collections
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Schema::create('game_collections', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('collection_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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// DLCs
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Schema::create('game_dlcs', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('dlc_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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// Expansions
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Schema::create('game_expansions', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('expansion_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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// Franchises
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Schema::create('game_franchises', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('franchise_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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// Ports
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Schema::create('game_ports', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('port_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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// Remakes
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Schema::create('game_remakes', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('remake_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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// Similar Games
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Schema::create('game_similar', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('similar_game_id')->constrained('games')->onDelete('cascade');
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$table->timestamps();
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('game_similar');
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Schema::dropIfExists('game_remakes');
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Schema::dropIfExists('game_ports');
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Schema::dropIfExists('game_franchises');
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Schema::dropIfExists('game_expansions');
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Schema::dropIfExists('game_dlcs');
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Schema::dropIfExists('game_collections');
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Schema::dropIfExists('game_bundles');
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}
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};
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@@ -0,0 +1,24 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('genres', function (Blueprint $table) {
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$table->id();
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$table->unsignedBigInteger('igdb_id')->unique();
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$table->string('name');
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$table->string('slug')->nullable();
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$table->timestamps();
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('genres');
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}
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};
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@@ -0,0 +1,25 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('platforms', function (Blueprint $table) {
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$table->id();
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$table->unsignedBigInteger('igdb_id')->unique();
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$table->string('name');
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$table->string('slug')->nullable();
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$table->string('abbreviation')->nullable();
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$table->timestamps();
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('platforms');
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}
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};
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@@ -0,0 +1,25 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('game_genre', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('genre_id')->constrained()->onDelete('cascade');
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$table->timestamps();
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$table->unique(['game_id', 'genre_id']);
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('game_genre');
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}
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};
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@@ -0,0 +1,25 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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public function up(): void
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{
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Schema::create('game_platform', function (Blueprint $table) {
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$table->id();
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$table->foreignId('game_id')->constrained()->onDelete('cascade');
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$table->foreignId('platform_id')->constrained()->onDelete('cascade');
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$table->timestamps();
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$table->unique(['game_id', 'platform_id']);
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});
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}
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public function down(): void
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{
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Schema::dropIfExists('game_platform');
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}
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};
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Reference in New Issue
Block a user